Wednesday 15 July 2015

15.07.2015 Q&A

 Here it is:

- Tracks are not "eating" damage as some players claim;
- API mantle (AMD) will not be supported in WoT;
- Multicore support in 2015? "No promises"(RG: Well... at least its not a no. :P );
- Storm confirms: SLI conflicts with new TXAA anti-aliasing;
- It's possible to completely disable explosions and smoke effects in the client;
- RU players are still complaining about the chat spam when players enter dynamic platoons. WG devs discussed adding an option to disable it but so far no conclusion yet;
- Storm sent a three page letter to the modellers and historical consultants regarding the issues with the tier 9 Patton model;
- Storm regarding why WG knowingly released a bugged model: "Let me say it like this: issues in communication between departments";
- Storm responds to an accusation that the 9.9 shadows look like shit by stating that the shadows this way are realistic;
- There is a bug in 9.9 where the shadows of some objects are simply disappearing under certain circumstances, Storm knows about it;
- Storm is asked whether as a developer he thinks the 9.9 patch should have been released at all, he says that yes but only after fixing the zombie tank bug;
- Today Storm is dealing with the matter of thick mantlets (T32 possible fix);
- Do you have extremely long loading times in 9.9? Storm's answer is to defragment your HDD;
- Many, many players report continuous crashes of 9.9 client, Storm is collecting feedback and investigating;
- Storm does not agree with a proposed artillery "solution" to cut its alpha to half and to hardcap it to 1-2 per team;
- +/-2 MM is "an essential part of the game", it won't be reduced;
- For now there are no planned changes to monitor frequency system in WoT;
- EU server will soon have the opportunity to get the A45 premium tank (RG: This brings me a smile!)
- Training rooms for one person will not be implemented, nor will client-only game modes (that would require a transfer of a part of the server code to the client and that won't happen);
- The RNG accuracy spread inside aim circle is identical for all vehicles;
- the current T110E3 armor is final, there will be no more changes;
- In 9.9, the M6A2E1 rim around the gun (where the gun meets the mantlet) became bigger and thinner. This makes the mantlet very easy to penetrate. It will be fixed;
- Storm is a real fan of the Fallout series.

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