Thursday 19 March 2015

Armored Warfare: Painful Birth of the BMP-2 -Part 1

On the Armored Warfare lands, SilentStalker just wrote the first of a 2 part article about the birth of the BMP-2.



The BMP-2, a infantry fighting vehicle is the most recent introduction in the game.

Will be short on words as is really worth to read the whole article: http://aw.my.com/us/news/general/painful-birth-bmp-2-part-1

19.03.2015 Q&A

Not much today. The test starts at 18:00 or so.

- In 9.7, AMX CDC will become available in the ingame store for gold;
- According to developers, the AMX 30B gameplay resembles the M48 Patton gameplay a lot: it has a very good view range, depression, aimtime and reload time, it is not susceptible to engine burning and ammorack explosions. It'll be a good vehicle (RG: I do agree with that);
- AMX Prototype needs a LOT of XP to unlock, because it's a transfer from LT class to MT class, the same situation as with Lorraine;
- On Live Oaks map, most of the opportunities to take long shots (sniping spots) were left untouched, the only difference are the changes for the upper base.

AMX 30 B wallpaper

Author: "Marm" (from wot-news.com)

*Applies sassy voice* It looks good....


9.7 Test 2 Patchnotes

System
- Fixed many hang-ups and crashes of the game client.
- Optimized performance of the game client on some PC configurations.
- Optimized performance of some special effects.
- Optimized stability of game servers.
- Fixed issue with fallen tree trunks not being transparent in some cases in the Sniper mode.


Vehicles
- Fixed positioning of Emblems on the T-15 German light tank.
- Cancelled changes to shell penetration and vehicle characteristics added in the first Common Test of version 9.7.
- Fixed some issues with the visual model of the AMX 30 B.
- Fixed some issues with the damage models of the following vehicles: IS-5 (Object 730), Renault G1.
- Removed the new visual model of the SuperPershing in order to make improvements to it.
- Increased profitability of the following special vehicles: Object 907, М60, VK 72.01 (kiss), T95E6.
- Added the following vehicles for testing during the Common Test:
* M56 Scorpion, Tier VII U.S. tank destroyer
* T-54 mod. 1, Tier VIII U.S.S.R. medium tank


Maps
- Removed the Northwest map from the Random Battle mode.
- Fixed some clipping on the new Overlord map.
- Fixed the issues with the visual and damage models of some environmental objects.
- Fixed flickering of some objects when rotating the camera in the Premium Garage.
Interface and Other Changes
- Fixed many issues with the new features of the Team Battle mode.
- Fixed some issues with the new Chat features.
- Improved hit and penetration marks on vehicles.
- Fixed some issues with interface scaling.
- Fixed the issue with the 15th personal mission being unavailable.

Supertest Mauschen - No Gold Ammo

Hello warriors,

a piece of information was leaked from the supertest. Remember how everyone was angry about the 15cm E-100 gun on tier 9 on the Mauschen (VK4502B replacement)? Well, as it turns out, the developers decided not to give that gun any gold ammo on tier 9. Just AP and HE shells.

No gold for you, goldspammers!

Meanwhile in China...

Thank you "Lostwingman"

I don't even know what to write...*facepalms and drops a tear while laughing*

The WoT Chinese community made a very RNG stronk camouflage skin with, Serb:





Download link.

0.9.7 Effect on FPS

Hello warriors,

Russian player Dibie benchmarked the 0.9.7 performance on his PC (high-end i5, GTX 780) on a replay. The blue line represents the 0.9.6 client, the yellow line represents 0.9.7 client with minimap turned on and the red line represents the 0.9.7 client with minimap turned off. Left bar represents FPS, below is the time line of the replay.



As you can see, not only there is a drop in FPS compared to 0.9.6, but the minimap influences the FPS as well (positively). This FPS drop between patches is unexpected and Storm promised he'd investigate.