Saturday, 28 November 2015

Developers Answers

- the Domination mode profitability was reviewed and increased
- the issues coming from pressing alt+Q in the game at the same time were not fixed by the micropatch
- the issue where the HDD is constantly swapping in the game reading textures can be mitigated by reducing the visual effect quality in settings
- the bug where pressing alt didn't activate the alternative minimap icon vehicle descriptions was fixed
- Japanese TD's and Italian vehicles? "No comment"
- developers are not concerned that the better conditions of Blitz gameplay would steal WoT players
- serverside replays will not come in 2016
- Storm on ghost shells: "The ghost shell issue is vastly overblown. From 20 reports we receive for examination, only 1 or 2 are valid. This problem is as old as the game itself. There were no changes that would make this problem worse. We aren't seeing any increase of report frequency in this patch"
- developers will not publish any details about the game core architecture regarding the ghost shells, because these details could be used negatively against Wargaming
- there are multiple smaller issues with the game UI and game overall (for example the panel where XP and damaged modules are shown isn't working properly), that are right now pretty hard to fix due to the "Rubikon" fuckup because all the deadlines went to hell and developers are under a lot of pressure. Some of the annoying but non-critical bugs will be fixed in the next patch, which will come relatively soon.
- developers will be reconsidering the patch release frequency
- Storm on the player concern that the bugs and issues in WoT are reaching critical level "Yea but there are no more new problems. Strictly speaking there is no more increase to the amount of problems as such. The bad thing is that the old problems aren't getting fixed and player patience is not endless. I hope along with you that the situation will improve. I will personally put all the effort in this direction."
- Storm on being asked how he ses the arty issues as the main game designer: "I am not the main game designer. We have however described the way the solutions will happen earlier: we will experiment with some additional mechanics: smoke shells, artillery warning, illumination shells allowing arty to spot, crew suppression after being hit, parameter rebalance (damage, accuracy, reload, aimtime), it's even possible we will try to introduce some fixes to the matchmaker. No details yet. When we finish working on prototypes and there is more info available, then it will be possible to publish something. We are already working on these things."
- the complaints about the Swamp map (A4 sector, some stones blocking the way), developers can't find any issue there yet
- the reported issue where in Domination after a respawn the autoaim is not working could not be replicated by developers
- FV4202 marathon in 9.13? "No comment"
- developers have the situation with the T34 roof (allegedly too big a weakspot) under control
- the fact Kolohousenka didn't appear in the common test was a bug
- some players are annoyed by the Chinese 113 tank buff, the developers see no reason for the annoyance, buff is sufficient
- the balance department developers are playing WoT a lot
- the developers are confused by T 50/51 feedback - some claim it's overpowered, some that it's too weak
- the KV-5 armor was overbuffed, the rear hull armor will be reverted to the old level
- D-10T was not changed in the test, the penetration of LB-1 and LB-1S guns however was increased to 183mm due to use of different shells
- there will be no FPS optimization (the issue of FPS drop after spotting an enemy) in 9.13 - 9.13 will bring a number of fixes for the previous patch, new content and some tank rebalancing, no other fixes are planned
- T29 mantlet was not nerfed, the description (numbers) in the garage is bugged. 279mm stays
- developers are removing maps from WoT based on RU public voting in past three months
- Fyord map was removed because the gameplay on it was considered poor
- RU players are "hysterical" about the IS-6 armor nerf in HD - Storm states that there are no significant armor nerfs in HD, the only thing is the bugged turret ring (too weak from the front, will be fixed)

Armored Warfare Q&A

First of all,

there is currently a Black Friday lottery event happening in AW:

Round 1, taking place from the 27th of November to the 29th of November
Round 2, taking place from the 4th of December to the 6th of December

If you win 5 PVP Battles you will get the chance of earning some of these Black Friday vehicles (with some cool camo):



  • 30 x Zhalo-S MERC
  • 30 x VFM 5 MERC
  • 30 x LAV 150 90 MERC
  • 30 x AMX 10P 90 MERC
  • 30 x MBT-70 MERC
  • 15 x Shishkin Bundle
  • 15 x W├Âlfli Bundle
  • 9 x MERC Pack

The names of the winners and their prizes will be announced publicly during a dedicated streaming session and will be published on the portal.


Now, the Q&A:

-There are currently no plans to make a mobile version of Armored Warfare, but the developers are watching the player feedback on this matter with great interest
-Regarding the new premium vehicles – apart from the Black Friday event currently running, the Christmas event will have special winter-themed unique camouflages and bonuses. The developers are also planning to add the option to essentially turn every tank into a premium vehicle.
-Object 640 “Black Eagle” is in long-term plans, it might appear in the same branch as for example the T-80BV
-Optional spotting markers might appear as a part of the team list in battle
-Developers are considering adding more classes to the game in distant future, such as the Armored Recovery Vehicles and Multiple Rocket Launchers, but these will most likely appear only after the introduction of main game features and proper balance of the existing classes
-The “reload bug” will be partially fixed by the 0.11.1630 hotfix (possibly coming to EU/NA on 1.12.2015), the final fix of this issue will come in near future
-Regarding the speed of updates, large updates will in the future come once per month like they do now.
-Developers are now finding solutions how to allow the players to pre-load the patches in advance
-The 0.11 sound issues (especially the track screeching) are known to developers and will be solved soon
-There is currently no definitive timeframe in which the garage “armor inspector” (feature allowing the players to check the armor of tanks in detail) will come as right now the developers are working on more critical tasks such as bug fixing. The feature is however most certainly planned. Currently, the players can use the new Custom Match mechanism to thoroughly test vehicle armor.

WoT Blitz on PC

Hello Warriors,

this is a bit unexpected,  WoT Blitz will be released officially on PC this winter. The game has appeared in the Microsoft page and can be only downloaded by Windows 10 users.

Link

Basically they are giving users to have the option and advantage of playing with a keyboard and mouse...on a mobile game. There has been a wave of discontentment in the forums but the moderators been removing the threads.

Storm has said: "We are not afraid of losing audience and we are sincerely sorry for all who play on the touch screen"

I'm very temped to play WoT Blitz but I've been holding Windows 7 like if I'm holding for my dear life so wont be trying it out, not any time soon at least.

Meanwhile in Portugal...

Thanks to Duarte Henriques!

Hello Warriors,

Meanwhile in Portugal, one of my comrades and a WoT player, David Moreira, decided to build a mini E-100, check this out: